(Solved) : Programming Exercise 85 Desktop Instructions Breezypythongulpy Bue 2 File Breezypythonguip Q38306854 . . .

Programming Exercise 8.5 Desktop Instructions breezypythongulpy Bue 2 File: breezypythongui.py Write a GUI-based program that

Programming Exercise 8.5 Desktop Instructions breezypythongulpy Bue 2 File: breezypythongui.py Write a GUI-based program that plays a guess the-number game in Which the roles of the computer and the user are the reverse of what they are in the Case Study of this chapter. In this version of the game, 3 Version:1.1 Copyright 2012, 2013 by Ken Lanber the computer guesses a number between 1 and 100 and the user hould display the computer’s G Resources for casy Python GUIs pravides th e responses. The window shouldi guesses with a label. The user entors a hint in response, by selecting one of a set of command buttons labeled Too small, Too large, and Correct. When the game is over, you should disable these buttons and wait for the user to click New game, as LICENSE-This 1s open-sourco software roleased under the terns of the GPL (http:/ gnu org/licenses/gpl htal) ts capabtlities nirror those 18 of BreezyGUI and BreezySwing, open-source franeworks for uriting GUTs in Java 11 wr itten by Ken Lanber t and Mar tin Osborne 12 13 PLATFORNS: The package 1s a wrapper around Tkinter (Python 3.X) and should 14 run on any platforn where Tkinter ts avatlable Be sure to use the field names provided in the comments in your 15 starter code. 16 İNSTALLAIìON: Put this file where Python can see t Grading when you have completed your program, click the Submit button to Terminal record your score. andbox Show transcribed image text Programming Exercise 8.5 Desktop Instructions breezypythongulpy Bue 2 File: breezypythongui.py Write a GUI-based program that plays a guess the-number game in Which the roles of the computer and the user are the reverse of what they are in the Case Study of this chapter. In this version of the game, 3 Version:1.1 Copyright 2012, 2013 by Ken Lanber the computer guesses a number between 1 and 100 and the user hould display the computer’s G Resources for casy Python GUIs pravides th e responses. The window shouldi guesses with a label. The user entors a hint in response, by selecting one of a set of command buttons labeled Too small, Too large, and Correct. When the game is over, you should disable these buttons and wait for the user to click New game, as LICENSE-This 1s open-sourco software roleased under the terns of the GPL (http:/ gnu org/licenses/gpl htal) ts capabtlities nirror those 18 of BreezyGUI and BreezySwing, open-source franeworks for uriting GUTs in Java 11 wr itten by Ken Lanber t and Mar tin Osborne 12 13 PLATFORNS: The package 1s a wrapper around Tkinter (Python 3.X) and should 14 run on any platforn where Tkinter ts avatlable Be sure to use the field names provided in the comments in your 15 starter code. 16 İNSTALLAIìON: Put this file where Python can see t Grading when you have completed your program, click the Submit button to Terminal record your score. andbox